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Maths Warriors | About

More than a game: a training tool used in maths olympiad competitions, built to grow real mental arithmetic speed and strategic thinking.

  • 2004created
  • 45K+students trained on the board game
  • 40+countries
  • Freealways

The student and country numbers are for the physical Maths Warriors board game.

Origin

Maths Warriors was created in 2004 by Henry Ong, founder of the International Scholastic Trust and SIMCC (Singapore International Math Contest Centre). The goal was a competitive game that builds genuine mental arithmetic speed, not rote memorisation.

Facing an opponent and a ticking clock, players calculate faster and more accurately than they ever would on a worksheet.

Competitions

  • SIMOC, the Singapore International Math Olympiad Challenge, which brings students from across Asia and the world.
  • The Singapore National Primary Schools Maths Warriors Challenge.

Students who practise here play by the same rules used in live tournaments.

What it builds

  • Arithmetic fluency: + − × ÷ under time pressure
  • Order of operations, used for real when building expressions
  • Strategy: which die to attack, Strength or Mind, and what to protect
  • Calm under pressure: accurate maths while the clock runs

Growing worldwide

Maths Warriors is launching as a national maths competition in Cambodia and other countries, supported by the Cambodian Student Leadership Council (CSLC), the Global Student Leadership Council (GSLC) and IJHS.

This website

This free version was designed and built by Samputhy Khim as part of the Cambodian Student Leadership Council's Public Access to Education Initiative, which works to make good learning tools free and open to every student. Anyone anywhere can play: no download, no account, no cost. Play the computer at four levels, a friend on the same device, or online.

Credits

  • Game design: Henry Ong, founder of the International Scholastic Trust and SIMCC
  • Digital version: Samputhy Khim, for the Cambodian Student Leadership Council's Public Access to Education Initiative
  • Published by SIMCC

Play the computer